digital emunction | a multiauthor blog founded and edited by robert p. baird

Novel Chess: The Future of Literary Criticism

From D. Graham Bur­nett and W.J. Walter at Cab­i­net one of the coolest computer-​lit ideas since Gnoetry:

Stim­u­lated by [Primo] Levi’s jux­ta­po­si­tion, and moti­vated by the pos­si­bil­i­ties of extend­ing an Oulip­ian sen­si­bil­ity into the sphere of lit­er­ary crit­i­cism (OuCriPo?), the authors set out to develop a means by which a given novel could express itself as a game of chess. Ini­tial 
success here led to expanded ambi­tion, since there 
was noth­ing to stop us from elab­o­rat­ing our modest ana­lytic pro­to­col into a full-​fledged “engine” that would permit works of lit­er­a­ture to con­front one another on the chess board. We have advanced this project to 
what we think of as a work­able tool for a cer­tain sort 
of ludic lit­er­ary inves­ti­ga­tion, and we present it here for 
the first time, together with some pre­lim­i­nary results drawn from sev­eral thou­sand games we have run to date.

Play a game of novel chess here.



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